Through designers’ quest to optimize user experience, we have reached a plateau in site design experimentation. Whether in UX or visual design, most of the solutions have been narrowed down to minimalistic approaches. It seems like we have successfully simplified interactions to the extent of minimalism. Designs and interactions have fallen flat, minimal and somewhat similar wherever we surf. As a duo conversation we will ask: If we have reached consensus—or at least basic tenets—for what makes a digital interaction usable, why haven’t we “broken the grid” and moved further into creating new interactions that make sites unique and different? What is the role of screens in the future of interaction design?
Why haven’t we “broken the grid” in interaction design, yet.
Nour Tabet is a trilingual and multicultural designer. She is part of the vast Lebanese diaspora, and her work often reflects membership in this global community. She designs beautiful, contemporary work but that is not enough: to Nour, any successful project must begin with a thought-provoking concept. She earned her MFA in graphic design at Maryland Institute College of Art where she explored the concept of post-geography: having a simultaneous presence across the globe while being pinned to one geographic place. As a converted print designer, she loves to experiment with websites interactions based on print. She is currently a […]
Emma Sherwood-Forbes is a designer and decent human being. She has been creating memorable experiences for startups, agencies, and schools for the past ten years. She’s obsessed with humans, coming to design from philosophy when she decided to use both sides of her brain. Emma met Nour at MICA, where she created experimental interactive editorial work (among other pursuits). She work primarily on-screen, using empathy to design things that are beautiful, useful, and exciting. Emma is currently freelancing globally and eating locally in San Francisco, California.